<Spell Name="Vermin Shape II">
  <school>transmutation</school>
  <subschool>polymorph</subschool>
  <descriptor>
  </descriptor>
  <spell_level>alchemist 5, druid 4, magus 5, sorcerer wizard 5, witch 4</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S, M (a piece of the creature whose form you plan to assume)</components>
  <costly_components>0</costly_components>
  <range>personal</range>
  <area>
  </area>
  <effect>
  </effect>
  <targets>you</targets>
  <duration>1 minute level</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>
  </saving_throw>
  <spell_resistence>
  </spell_resistence>
  <description>This spell functions as vermin shape I, except it also allows you to assume the form of a Tiny or Large creature of the vermintype. If the form you assume has any of the following abilities, you gain the listed ability  burrow 30 feet, climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, tremorsense 30 feet, scent, blood drain, constrict, grab, lunge, poison, pull, trample, and web. You don t gain full immunity to mind-affecting effects, but you do gain a +4 bonus on all saving throws against such effects. Tiny vermin  If you take the form of a Tiny vermin, you gain a +4 size bonus to your Dexterity, a -2 penalty to your Strength, and a +1 natural armor bonus. Large vermin  If you take the form of a Large vermin, you gain a +4 size bonus to your Strength, a -2 penalty to your Dexterity, and a +5 natural armor bonus.</description>
  <source>Ultimate Magic</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Vermin Shape II&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;transmutation (polymorph) &lt;b&gt;Level &lt; b&gt;alchemist 5, druid 4, magus 5, sorcerer wizard 5, witch 4&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S, M (a piece of the creature whose form you plan to assume)&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;personal&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Targets &lt; b&gt;you&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;1 minute level&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;This spell functions as &lt;i&gt;vermin shape I&lt; i&gt;, except it also allows you to assume the form of a &lt;i&gt;Tiny&lt; i&gt; or &lt;i&gt;Large&lt; i&gt; creature of the vermintype. If the form you assume has any of the following abilities, you gain the listed ability  burrow 30 feet, climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, tremorsense 30 feet, scent, blood drain, constrict, grab, lunge, poison, pull, trample, and web. You don t gain full immunity to mind-affecting effects, but you do gain a +4 bonus on all saving throws against such effects.&lt; p&gt;&lt;p&gt;&lt;i&gt;Tiny&lt; i&gt; vermin  If you take the form of a &lt;i&gt;Tiny&lt; i&gt; vermin, you gain a +4 size bonus to your Dexterity, a -2 penalty to your Strength, and a +1 natural armor bonus.&lt; p&gt;&lt;p&gt;&lt;i&gt;Large&lt; i&gt; vermin  If you take the form of a &lt;i&gt;Large&lt; i&gt; vermin, you gain a +4 size bonus to your Strength, a -2 penalty to your Dexterity, and a +5 natural armor bonus.&lt; p&gt;&lt; h4&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>1</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>5</sor>
  <wiz>5</wiz>
  <cleric>NULL</cleric>
  <druid>4</druid>
  <ranger>NULL</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>5</alchemist>
  <summoner>NULL</summoner>
  <witch>4</witch>
  <inquisitor>NULL</inquisitor>
  <oracle>NULL</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>5</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>5</SLA_Level>
  <domain>
  </domain>
  <short_description>As vermin shape, but Tiny or Large.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>0</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>0</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells v vermin-shape-ii  Vermin Shape II </linktext>
  <id>1189</id>
  <material_costs>NULL</material_costs>
  <bloodline>
  </bloodline>
  <patron>
  </patron>
  <mythic_text>
  </mythic_text>
  <augmented>
  </augmented>
  <mythic>0</mythic>
</Spell>